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This is FinalDrive, a personal love letter to the racing games I grew up playing. Inspired by the likes Ridge Racer Type 4, GTR 98, Max Power Racing, and Destruction Derby 2, this globe trotting racing game has you competing against the clock in short point to point routes.

5 manufacturers across all manner of design sensibilities are at your disposal, with courses set in the likes of Wales, Italy, USA, and more.

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This was a little project I began working on after I completed my Masters degree in Game Design. I really wanted to make a racing game, and rediscovering Ridge Racer Type 4 was the catalyst. I wanted to emulate the feeling of driving interesting cars in fascinating places.

It is unfinished. The plan was to have 5 cars for each manufacturer and some 4 courses per location, with 8 locations in total. There's no audio. Some of the cars feel fun, others feel frustrating. I was still feeling things out when other things got in the way. I might return to it, but we'll see.

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FinalDrive Build version 004 252 MB

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(1 edit)

Very cool. I especially love the look of Wales, but all the locations are worthy of praise. I find many cars difficult to control, but I'm not a big racing game guy anyway so that just might be my lack of experience.


EDIT: Also when I run out of time, I don't know how to dismiss the Time's Up message, it seems I have to quit the game

Hi, thank you so much for kind comments. Even someone who plays a lot of racing games, the cars were tough to get right. My goal was to have two different schools of drive feel, drift vs. precise, and it more feels like lots of drift vs. drift.

As for the problem, it may be that pressing escape might clear it. Apologies that the workaround is as it is.